Iconography

A new universal language for the pharmacy of the future. Our icons are functional and helpful graphic elements that pull out important information across the user journey with Redcare.

Icon Overview

We have three core icon types that share a consistent visual style but help us convey different levels of information.

How to use icons

Each of our icon sets has a distinct role to play. Use the following guidance to see what each icon is for, and how they can be applied.

What are they for?
Personal

Personal icons represent parts of the body. These can be used when talking about medication or condition that concerns a certain part of the body.

What are they for?
Personal

Personal icons represent parts of the body. These can be used when talking about medication or condition that concerns a certain part of the body.

What are they for?
Descriptive

Descriptive icons highlight core features of our products. These can help quickly identify types of medication, or certain features customers might be looking for.

What are they for?
Active

Active icons highlight key interactions, alerting people to something important. EG. pill reminders, medication methods or side effects warnings.

How do I use them?
Personal

Personal icons should be used small in support of other content, to give more detail on the subject.

Scaling icons

When using icons together, use the following guidance to make sure proportions and line weight are kept consistent across applications.

Scaling icons

When using icons together, use the following guidance to make sure proportions and line weight are kept consistent across applications.

Scaling icons

When combining illustrations and icons, use the following guidance to make sure proportions and line weight are kept consistent across applications.

Minimum size

In order to maintain legibility, never scale icons smaller than the these minimum sizes.

Icons in motion

Our icons are brought to life with subtle motion. The motion should breathe a sense of life into the icons, without becoming distracting.

Icons in motion

Our icons are brought to life with subtle motion. The motion should breathe a sense of life into the icons, without becoming distracting.

Pictograms

There might be moments when we need more detailed iconography to illustrate new features or more detailed “how to”s. Use the following guidance to create them.

Pictograms

There might be moments when we need more detailed iconography to illustrate new features or more detailed “how to”s. Use the following guidance to create them.

Pictograms

Use this grid and line weight to create more detailed pictograms.
Make sure to depict the subject as simply and clearly as possible, removing any unecesary detail. We use the same colour rules as our Active icons, but can introduce red to highlight key elements.

Pictograms

To help explain processes or actions in an accessible and clear way, we can use animation to tell a more detailed story. Keep the motion simple, and use red to highlight key interactions.

How to create icons

We can create more icons for our brand using the following guidance. When creating icons, always start by asking; “Is this icon needed?” in order to avoid duplication or a crowded suite of icons.

Icon creation
Guidance

Our icons are simple, helpful and have a touch of warmth. We want to show our subject in an accessible, clear way, without becoming too reductive.

Creating icons

Use this grid and line weight to create new Personal Icons.

Use simple shapes with rounded corners, avoiding any harsh angles. Use a 1.5pt stroke to add detail with
curved lines. These details should play a role in depicting the form, and should never feel like unnecessary detail.

Special case:
For icons that bleed over the edge of the background shape, use a 1.5pt stroke for lines.

Creating icons

Use this grid and line weight to create Descriptive Icons.

Use simple shapes with rounded corners, avoiding any harsh angles. Angle icons at 45º where possible to create an optimistic feeling. Use a 1.5pt stroke to add detail with curved lines.

These details should play a role in depicting the form, and should never feel like unnecessary detail. When the icon form itself is not going at 45º (e.g. circular pill) we can use the line to give it this direction.

Use simple shapes with rounded corners, avoiding any harsh angles. Angle icons at 45º where possible to create an optimistic feeling. Use a 1.5pt stroke to add detail with curved lines.

These details should play a role in depicting the form, and should never feel like unnecessary detail. When the icon form itself is not going at 45º (e.g. circular pill) we can use the line to give it this direction.

Use this grid and line weight to create new Active Icons.

Use simple shapes with rounded corners, avoiding harsh angles. Angle elements at 45º where possible. Keep consistency by using elements from other icons (e.g. pill)

Add helpful elements such as arrows to show direction.

Use simple shapes with rounded corners, avoiding harsh angles. Angle elements at 45º where possible. Keep consistency by using elements from other icons (e.g. pill)

Add helpful elements such as arrows to show direction.

Special colour treatment

Descriptive icons use a gradient to add warmth and depth.

In cases where we cannot use gradients, use the alternate single colour option shown here.

Special colour treatment

Descriptive icons use a gradient to add warmth and depth.

In cases where we cannot use gradients, use the alternate single colour option shown here.

Special colour treatment

Active icons use our texture to add warmth and depth.

In cases where we cannot use our texture, use the alternate single colour option shown here.

Iconography misuse

Things to avoid

01.

Don’t make icons too detailed, or add unnecessary styling

02.

Don’t use multiple line weights when making icons

03.

Don’t use colour combinations that aren’t specified in the guidelines

04.

Don’t add outline strokes to the icons

05.

Don’t switch the hierarchy of icon categories

06.

Don’t add any extra effects or drop shadows to the icons

07.

In active icons, don’t use gradient texture in the whole icon. Rather, use it to highlight a specific part

08.

Don’t use generic stock icons that aren’t consistent with our style

Illustration